Timeline
3 months (Sep - Dec 2023)
Team
5 UX Researchers and Designers
Toolkit
Figma, Miro, Zoom, SurveyMonkey, Premiere Pro
Role
As a UX Researcher and Designer, I conducted user interviews, online surveys, journey mapping, and co-hosted a participatory workshop to understand the needs of amateur and professional golfers. I also produced a concept video to highlight the key features and context of use for our platform.
Deliverables
The final deliverables included a prototype of the proposed feature, a concept guide, a concept video, and a client presentation.
Status
Live: The One Iota Training Library is currently available for public access on mobile and desktop platforms.
This project was completed as part of a senior level interaction design course at Simon Fraser University. The objective was to partner with a local business to analyze the interactions within their products, services, or operations, and to design a technology solution to improve some area of process.
Launched in 2023, One Iota Performance is a golf analytics platform that provides avid golfers with data-driven insights to analyze and improve their game. Through the desktop and mobile apps, athletes can input data about each round, reflect on their mental and physical performance, and uncover their strengths and weaknesses.
With so many golf analytics apps on the market, One Iota aims to differentiate itself by placing equal emphasis on mental and physical performance, encouraging good habit making, and equipping golfers with the tools to make continual progress, one iota at a time.
In our initial meeting, our client noted that many new users were dropping off during the onboarding process, so our team aimed to explore this issue further. Was the onboarding process too complicated? Is the key value not communicated effectively? Or are there any other factors at play?
Our team decided to begin with exploratory user research to gain an ethnographic understanding of the habits, needs, and pain points of professional and amateur golfers.
Based on our findings, our team then conducted several rounds of concept exploration and refinement, incorporating feedback and critique from key stakeholders, to ensure the final product met both business needs and user requirements.
To start off our research, our team conducted ride-along interviews with one amateur and two competitive golfers to observe their experiences with One Iota’s onboarding process and user interface first-hand.
I also designed an online survey to gain broader insight into golfers’ existing perceptions and experiences with performance tracking apps in general, reaching 58 participants.
I didn’t know much about golfers... or golf. Ethnographic research to the rescue!
Initially, our team did not have enough golf knowledge to understand whether One Iota’s existing features provided value to users. However, in-depth conversations and observational ride-alongs with golfers unveiled a deeper understanding of golf culture, including an unspoken rule of not using cell phones on the course and a common drive for improvement and excellence.
Upon analyzing our initial research and examining the demographics and psychographics of One Iota's current users, two main personas emerged: the dedicated amateur and the aspiring pro.
To better visualize potential opportunities to intervene, we created two journey maps to outline the actions, challenges, and emotions that our personas would face when using One Iota's app, from deciding to play a round of golf to creating their action plan for improving their game afterwards. I was responsible for creating the journey map for the dedicated amateur.
After each round of golf, users complete a mental performance reflection survey. The app analyzes their responses and produces a mental performance score based on several aspects, such as concentration and positive thinking. However, users only receive the score (i.e., 70/100), and it is difficult to interpret what this number actually means.
Guided by our design focus, our team explored three concept directions: a customizable dashboard, a lesson library, and a mindfulness training platform. For each idea, we created a concept poster and storyboard to illustrate the benefits to each persona and its incorporation into their user journeys. I was responsible for creating the Mindfulness Training journey map and writing the content for the three concept posters.
Language matters!
One interesting insight from our workshop was how everyone preferred the phrase "Mental Training" over "Mindfulness Training". Some participants mentioned associating "mindfulness" with relaxation and calm, while "mental training" implied fortitude and strength. This led our team use stronger language in our copywriting moving forward, considering the perceptions of our target audience.
Drawing on insights from our stakeholder workshop, our team evolved our concept into a unified training library, offering mental and technical training within a single, comprehensive platform.
I developed a concept poster and storyboard for the Training Library, emphasizing its advantages for our user groups and its significant impact on their user journeys.
This concept was then presented to our client, who was delighted with its alignment with the company’s core values, business objectives, and user requirements. This gave our team the green light to move forward with creating a high-fidelity prototype in Figma.
To conclude the project, I created a product video to illustrate the key features of our application and showcase the context in which it would be used.
One of the key challenges in this project was my unfamiliarity with golf, as I did not have any background knowledge on the habits and needs of golfers or the nuances of the sport.
This created a fantastic opportunity to leverage my existing research experience in designing surveys and conducting interviews, while developing new skills in running stakeholder workshops and crafting in-depth user journey maps. This approach allowed for a deeper exploration into the intricacies of golf and the emerging design opportunities, while ensuring our final solution aligned with business objectives and user needs.
The opportunity to help a local start-up further develop their product and strengthen their market position was also extremely rewarding, and further affirmed my interest in pursuing a career in user experience research!